Adventure Island
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And now for the code...
BTW, if it's not clear, the above is a Physics-based dynamic content. It's NOT a GIF or video.
It's made with a library called SpriteMotion (that I haven't gotten around to publishing yet.)
- Added asset management. So we can load all images/sound files before showing the comic (digital content?)
- Got sound working
- Added sound cleanup on unmount. There's more sound management we can add (like auto-pause/resume on blur/focus), but that's too much for now.
- Added the 1st pass of scene support (called StoryBoards). Still not using it though.